


Ebony Plate Armor: A half-implemented ebony plate shield identical to a blades shield was added to a generic formlist and had a Papyrus script attached, causing the quest to jump stages if the player found one of these in the wild.This was due to a bad footstep record tag. Bone Wolf: The pet bone wolf bark was silent while sitting, but played audio when lying down or standing.Civil War Champions: The Imperial Dragon Helmet's fire storm enchantment was not mentioned on the effect description.Civil War Champions: The Imperial Dragon Helmet's fire storm effect was granting the player destruction experience as if the player themselves was casting the spell.Civil War Champions: Could not decapitate NPCs wearing imperial dragon or stormbear helmets due to a bad mesh setting.Spell Knight Armor: Could not decapitate NPCs wearing spell knight helmets due to a bad mesh setting.Ebony Plate Armor: Could not decapitate NPCs wearing ebony plate helmets due to a bad mesh setting.Dwarven Mail Armor: Could not decapitate NPCs wearing dwarven mail helmets due to a bad mesh setting.Dragon Scale Armor: Could not decapitate NPCs wearing dragon scale helmets due to a bad mesh setting.Steel Soldier Armor: Could not decapitate NPCs wearing steel soldier helmets due to a bad mesh setting.Stalhrim Armor: Could not decapitate NPCs wearing stalhrim helmets due to a bad mesh setting.Daedric Mail Armor: Could not decapitate NPCs wearing daedric mail helmets due to a bad mesh setting.Netch Leather Armor: Could not decapitate NPCs wearing neth leather helmets due to a bad mesh setting.Saints & Seducers: Could not decapitate NPCs wearing madness helmets due to a bad mesh setting.Dawnfang and Duskfang: Corrected minor bolding issues with the bolding of text in the descriptions of Dawnfang and Bloodthirst.

All: Updated Wrye Bash BAIN installer to correct bug where both merged patch and all individual patches would be selected with the wizard.
